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A Portrait of the Artist as a Game Studio

In videogames, it’s far less common to see a creator’s work evolve in this way. In part, this is because game makers tend to have less longevity than other sorts of artists. In part, it’s because games are more highly industrialized even than film, and aesthetic headway is often curtailed by commercial necessity. And in part, it’s because games are so tightly coupled to consumer electronics that technical progress outstrips aesthetic progress in the public imagination.

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    This article captures perfectly how I feel about the industry today, not to mention the theory behind gaming as it...
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    This (beautifully written) article tracks the progression of game studio thatgamecompany through their three PlayStation...
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